I propose they see what we see.
Once the game is underway, they should only see unit Icons that are non stelthed and location. They should not know force strength or hidden units just like the people playing the game.
I would also like to stress in a few games ive seen people another coalition start late joining together inorder to overforce(troop count) the players curently in play. then blitz and tag team them to distroy them 1 at a time useing the free troop report they get on the map and the extra troops.
To put this strategicly its like playing a great game of chess with a great oponent then have some one add 3 queens right by one or both players kings that even if you remove them from play come back over and over again.
Please dont let then see the best spot to put there queens to give the players who have earned the SP a fair chance. We all know the best countrys and the playing field well this is enuff. By seeing that there are bombers here and tanks there thats enuff info to get a good idea as to where you should pick to start.
Who knows could be 1 tank or 1000 but thats the chance you take moveing into a hostile are.
While were on this subject i aslo feel after a player rejoins 3 times the admin should be alowed to kick them to help prevent this iligitamate tactic. But thats a whole other discusion in its own.