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								Напишано од 12gsh, 29.04.2015 at 10:08 
 Напишано од Sun Tsu, 29.04.2015 at 09:43 
 
 Напишано од Guest, 29.04.2015 at 05:21 If non-premiums allow to set the min./max rank limit this will killed the settings pack or also mush player won't buy premium
 
 Agree, but basic settings, like defining rank limits could be available for rank 5-7... other settings (team games, extra cities, etc.) could be premium only.
 
 I agree, players should have the option to play at their own level
 
 I will be the first to admit though, high ranks die too
  
 Maybe against players their own or higher rank, but when's the last time you saw a R10 lose to a 5 or 6?
 
 
Rank means nothing, if a low rank has skill, nothing can get in his way to success.
							 
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								Напишано од Google, 29.04.2015 at 10:13 
 Напишано од 12gsh, 29.04.2015 at 10:08 
 Напишано од Sun Tsu, 29.04.2015 at 09:43 
 
 Напишано од Guest, 29.04.2015 at 05:21 If non-premiums allow to set the min./max rank limit this will killed the settings pack or also mush player won't buy premium
 
 Agree, but basic settings, like defining rank limits could be available for rank 5-7... other settings (team games, extra cities, etc.) could be premium only.
 
 I agree, players should have the option to play at their own level
 
 I will be the first to admit though, high ranks die too
  
 Maybe against players their own or higher rank, but when's the last time you saw a R10 lose to a 5 or 6?
 
 Rank means nothing, if a low rank has skill, nothing can get in his way to success.
 
 
But the upgrades... Oh well, just gotta muscle through it I guess    
								----  
"For out of the ground we were taken 
 For the dust we are, 
 And to the dust we shall return"
							 
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								Напишано од 12gsh, 29.04.2015 at 10:23 
 Напишано од Google, 29.04.2015 at 10:13 
 Напишано од 12gsh, 29.04.2015 at 10:08 
 Напишано од Sun Tsu, 29.04.2015 at 09:43 
 
 Напишано од Guest, 29.04.2015 at 05:21 If non-premiums allow to set the min./max rank limit this will killed the settings pack or also mush player won't buy premium
 
 Agree, but basic settings, like defining rank limits could be available for rank 5-7... other settings (team games, extra cities, etc.) could be premium only.
 
 I agree, players should have the option to play at their own level
 
 I will be the first to admit though, high ranks die too
  
 Maybe against players their own or higher rank, but when's the last time you saw a R10 lose to a 5 or 6?
 
 Rank means nothing, if a low rank has skill, nothing can get in his way to success.
 
 But the upgrades... Oh well, just gotta muscle through it I guess
  
 
Yup.
							 
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								Напишано од 12gsh, 29.04.2015 at 10:08 
 Напишано од Sun Tsu, 29.04.2015 at 09:43 
 
 Напишано од Guest, 29.04.2015 at 05:21 If non-premiums allow to set the min./max rank limit this will killed the settings pack or also mush player won't buy premium
 
 Agree, but basic settings, like defining rank limits could be available for rank 5-7... other settings (team games, extra cities, etc.) could be premium only.
 
 I agree, players should have the option to play at their own level
 
 I will be the first to admit though, high ranks die too
  
 Maybe against players their own or higher rank, but when's the last time you saw a R10 lose to a 5 or 6?
 
 
I would say a trained rank 5 is op at any level against an untrained player regardless of rank. A players skill can counter upgrades as I have proven in alt accounts. Yes you don't have the same experience level, but clever walls and turn-blocks can be a lifesaver. Although part of the fun for me and many other players is learning the game mechanics themselves, which i understand too and that is difficult when up against OP ranks all the time. So I definitely see your argument.
							 
								---- intelligence + imagination = extraordinary result 
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								Напишано од 12gsh, 29.04.2015 at 10:08 
 Напишано од Sun Tsu, 29.04.2015 at 09:43 
 
 Напишано од Guest, 29.04.2015 at 05:21 If non-premiums allow to set the min./max rank limit this will killed the settings pack or also mush player won't buy premium
 
 Agree, but basic settings, like defining rank limits could be available for rank 5-7... other settings (team games, extra cities, etc.) could be premium only.
 
 I agree, players should have the option to play at their own level
 
 I will be the first to admit though, high ranks die too
  
 Maybe against players their own or higher rank, but when's the last time you saw a R10 lose to a r5 ot 6?
 
 
I would say a trained rank 5 is op at any level against an untrained player rup to rank 8 or 9. A players skill can counter upgrades as I have proven in alt accounts. Yes you don't have the same experience level, but clever walls and turn-blocks can be a lifesaver. Although part of the fun for me and many other players is learning intermediate game mechanics themselves, which i understand too and that is difficult when up against OP ranks all the time. So I definitely see your argument.
							 
								---- intelligence + imagination = extraordinary result 
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								Напишано од Sun Tsu, 29.04.2015 at 10:26 
 Напишано од 12gsh, 29.04.2015 at 10:08 
 Напишано од Sun Tsu, 29.04.2015 at 09:43 
 
 Напишано од Guest, 29.04.2015 at 05:21 If non-premiums allow to set the min./max rank limit this will killed the settings pack or also mush player won't buy premium
 
 Agree, but basic settings, like defining rank limits could be available for rank 5-7... other settings (team games, extra cities, etc.) could be premium only.
 
 I agree, players should have the option to play at their own level
 
 I will be the first to admit though, high ranks die too
  
 Maybe against players their own or higher rank, but when's the last time you saw a R10 lose to a r5 ot 6?
 
 I would say a trained rank 5 is op at any level against an untrained player rup to rank 8 or 9. A players skill can counter upgrades as I have proven in alt accounts. Yes you don't have the same experience level, but clever walls and turn-blocks can be a lifesaver. Although part of the fun for me and many other players is learning the game mechanics themselves, which i understand too and that is difficult when up against OP ranks all the time. So I definitely see your argument.
 
 
TANKS BUILD MOREEEE TANKSSSS!!!
 
Muster up your troops broski, play, have fun, you will learn. Gg
							 
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								Ok, thanks.
							 
								----  
"For out of the ground we were taken 
 For the dust we are, 
 And to the dust we shall return"
							 
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								Напишано од Google, 29.04.2015 at 10:13 
 Напишано од 12gsh, 29.04.2015 at 10:08 
 Напишано од Sun Tsu, 29.04.2015 at 09:43 
 
 Напишано од Guest, 29.04.2015 at 05:21 If non-premiums allow to set the min./max rank limit this will killed the settings pack or also mush player won't buy premium
 
 Agree, but basic settings, like defining rank limits could be available for rank 5-7... other settings (team games, extra cities, etc.) could be premium only.
 
 I agree, players should have the option to play at their own level
 
 I will be the first to admit though, high ranks die too
  
 Maybe against players their own or higher rank, but when's the last time you saw a R10 lose to a 5 or 6?
 
 Rank means nothing, if a low rank has skill, nothing can get in his way to success.
 
 
Rank means nothing. But SP matters. ALOT If u can buy all the shit for ground main defense.....  You clearly have an advantage over someone who has nothing.  Not everyone knows how to SP farm either....  i literally just start recently..
							 
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								Напишано од OutHouse, 15.10.2015 at 15:12 Rank means nothing. But SP matters. ALOT If u can buy all the shit for ground main defense.....  You clearly have an advantage over someone who has nothing.  Not everyone knows how to SP farm either....  i literally just start recently..
 
 
Ummm, in case you're new: SP farming is against atWar's rules, so I wouldn't continue down that path if I were you    
								----  
"For out of the ground we were taken 
 For the dust we are, 
 And to the dust we shall return"
							 
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								Well I've only read the OT and some comments from the discussion, but I really think a SP upgrade revamp would help beginners a lot. I do agree with Sator and as International had said in some previous threads, that we shouldn't do another partition / fragment on the database. http://atwar-game.com/forum/topic.php?topic_id=20155 
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								Напишано од 12gsh, 15.10.2015 at 16:05 
 Напишано од OutHouse, 15.10.2015 at 15:12 Rank means nothing. But SP matters. ALOT If u can buy all the shit for ground main defense.....  You clearly have an advantage over someone who has nothing.  Not everyone knows how to SP farm either....  i literally just start recently..
 
 Ummm, in case you're new: SP farming is against atWar's rules, so I wouldn't continue down that path if I were you
  
 
good to know.    
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								Наводници: Наводници: Напишано од OutHouse, 15.10.2015 at 17:01 Not everyone knows how to SP farm either....  i literally just start recently..
 
 Ummm, in case you're new: SP farming is against atWar's rules, so I wouldn't continue down that path if I were you
  
 good to know.
  
 
Lol, yeah    
								----  
"For out of the ground we were taken 
 For the dust we are, 
 And to the dust we shall return"
							 
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